Explorer
Discovery and Exploration
Total Experience Gained:
0%
Voyager
Cultural Immersion and Adaptability
Total Experience Gained:
0%
Captain
Leadership and Crisis Management
Total Experience Gained:
0%
Merchant
Economics and Trade
Total Experience Gained:
0%
Shipwright
Engineering and Craftsmanship
Total Experience Gained:
0%
Fisherman
Nature and Sustainability
Total Experience Gained:
0%
Smuggler
Strategy and Risk Management
Total Experience Gained:
0%
Arbiter
Law, Order, and Ethics
Total Experience Gained:
0%
Sailor
Discipline, Loyalty, and Skill Acquisition
Total Experience Gained:
0%
Ventura
Progression
Population:
0%
Trantum
Conservation
Population:
0%
Collective
Socialism
Population:
0%
Mercado
Capitalists
Population:
0%
Faxium
Individualism
Population:
0%
Iron Coast
Realism
Population:
0%
Eventus
Prototyping
Population:
0%
Abzimuth
Nationalism
Population:
0%
Occidentica
Populism
Population:
0%
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